Dungeonator
1.0.0
a dungeon generator library
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▼ src | |
connectors.h | File for connections between regions (doors) |
dead_ends.h | Code for removing the dead-ends of the dungeon |
direction.h | Declaration file for directions enum |
dungeonator.h | Main include file |
generate.h | Code pulling together all the parts to generate the dungeon |
grid.h | Declaration file for grid functions |
maze.h | Implementation file for maze generation code |
rooms.h | Code for placing and detecting collisions of rooms |
tile.h | Include file for the potential tiles in a grid |
util.h | Various utilities used thoughout the code |