Dungeonator
1.0.0
a dungeon generator library
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Files | |
file | connectors.h [code] |
file for connections between regions (doors) | |
file | dead_ends.h [code] |
code for removing the dead-ends of the dungeon | |
file | direction.h [code] |
declaration file for directions enum | |
file | dungeonator.h [code] |
main include file | |
file | generate.h [code] |
code pulling together all the parts to generate the dungeon | |
file | grid.h [code] |
declaration file for grid functions | |
file | maze.h [code] |
the implementation file for maze generation code | |
file | rooms.h [code] |
code for placing and detecting collisions of rooms | |
file | tile.h [code] |
the include file for the potential tiles in a grid | |
file | util.h [code] |
various utilities used thoughout the code | |