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Dungeonator
1.0.0
a dungeon generator library
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Files | |
| file | connectors.h [code] |
| file for connections between regions (doors) | |
| file | dead_ends.h [code] |
| code for removing the dead-ends of the dungeon | |
| file | direction.h [code] |
| declaration file for directions enum | |
| file | dungeonator.h [code] |
| main include file | |
| file | generate.h [code] |
| code pulling together all the parts to generate the dungeon | |
| file | grid.h [code] |
| declaration file for grid functions | |
| file | maze.h [code] |
| the implementation file for maze generation code | |
| file | rooms.h [code] |
| code for placing and detecting collisions of rooms | |
| file | tile.h [code] |
| the include file for the potential tiles in a grid | |
| file | util.h [code] |
| various utilities used thoughout the code | |