Dungeonator
1.0.0
a dungeon generator library
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#include <rooms.h>
Data Fields | |
int | x1 |
int | y1 |
int | x2 |
int | y2 |
a struct to represent a room, used to determine overlapping
int Rooms::x1 |
the left x coordinate of a room
int Rooms::x2 |
the right x coordiante of a room
int Rooms::y1 |
the top y coordinate of a room
int Rooms::y2 |
the bottom y coordinate of a room